![]() The biggest question really boils down to this: what does something scary truly look like? Your character should embody that concept. What scares you and how do you deal with it yourself? What kind of things do you think represent power or strength? These questions are very subjective, and this class was designed to be loose despite its very intimidation-focused role. But it is something incredibly powerful all the same, because fear is very possibly the most basic of all innate feelings in everything. ![]() It is not material like a sword or magic like a spell. But there's just something about being something to beholden one's fear and raise it as a power. Barbarians are tankier and have more effective damage potential. A menace isn't that powerful, objectively. Those who can manipulate this fear in opponents gain overwhelming advantages, possibly intimidating an entire army into submission without so much as a finger. You can't overcome that primal fear in everything. Your mind messes with you because that person is just staring, deep into you. Have you ever seen a person in a game or show who simply oozes power, even if they might not really have it? Their mere existence is terrifying, even if you know objectively that there is some way to defeat them. Harness this ancient primordial instinct for your own and show everyone what it means to be a real menace. While spirit is a powerful force, it is inconsistent, unreliable. What is fear but the greatest overcoming of all defenses? Watch as its enemies tremble and their courage break and falter.
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